I'm finding myself really fascinated with loot systems lately -- the old DKP is pretty good, but
even that has drama, and it seems like there's a lot of interesting ideas going around about how
to evenly and fairly distribute loot amongst a group of people. OutDPS has a writeup about a loot
system called SWAPS. Instead of sending "points" off into the void, you actually "give" your spent
points to everyone else in the raid. You start out with 1,000 free points (though those are
distributed over time, to prevent new players from having tons of points early on) and then when
an item comes up, everyone bids on it: the highest bid gets the item and the points they bid are
spread around to the rest of the raiders. In other words, if someone in a 10-man raid bids 500
points and wins an item, those 500 points are distributed evenly amongst the other nine raiders.
While the winner loses the 500 points they spent, everyone else gets a bonus 56 points. The person
winning the item "pays" for the privilege of taking it by beefing up everyone else's point totals.
It is probably not a perfect system (there's no way to reward points for anything other than loot
dropping, for one thing, and while some people have modified the rules to create a separate
bidding pool for class items, the basic system doesn't cover class or offspec items), but it does
solve a lot of the questions of fairness, and it keeps everything pretty above-board: if you are
low on points, the only reason would be that either you just started raiding, or that you've just
spent a lot of points on an item. There's an addon, of course, and it will give you all sorts of
reports and updates on where all of your raiders are at in the system. If you've been poking
around for a DKP system that is based on being open and fair, it might be worth trying out in your
guild.
July 10, 2009
SWAPS loot system offers another WoW DKP option
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