July 11, 2009

WoW PTR 3.2 Focused Testing: Wintergrasp

Wintergrasp has gotten considerable changes in the PTR 3.2. Blizzard wishes players to focus most of their efforts in testing these Wintergrasp changes and to report any bugs, or suggest ideas through the bug report system, or on the PTR forums.

Blizzard Quote:
We have implemented several new changes to the Wintergrasp outdoor PVP area, and would like to request some focused testing and feedback. Games will be running at normal intervals on the PTR.

As a reminder, here are the changes to Wintergrasp listed in the patch notes:


To provide players with a more transparent notification of when Wintergrasp battles occur, as well as better control zone population and stability, several changes have been made.
Players now have the option to queue for Wintergrasp from a Wintergrasp Battlemaster in any capital city or by simply entering the Wintergrasp zone.
Queuing will begin 15 minutes before each battle. If chosen, you will automatically be teleported to the zone. Any players in the zone who have not been chosen from the queue will be teleported out when the battle begins.
The queue system remains active for the entire battle. As soon as a player leaves, a new one will be chosen from the queue.
Trying to enter Wintergrasp during an active battle for which you have not been chosen will teleport you out. Please note that, as you are now able to fly over Wintergrasp, you will only be teleported out if you try to land and join the battle.
Level 80 players get higher priority in the queue than lower level players. In addition, a random selection of queued players will be taken from both the Battlemasters and the zone itself.
The queue will accept up to 100 players from each faction, resulting in a maximum battle of 200 players at a time.

WoW Wintergrasp factories can no longer be damaged or destroyed.

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